using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.PackageManager;
using UnityEngine;
using Random = System.Random;

public class DialogueDebugCmd 
{
   [MenuItem("CMCmd/对话-打开对话界面")]
       public static void OpenDialoguePanel()
       {
           UIManager.Instance.OpenPanel(UIConst.DialoguePanel);
       }
}
